See the result first
Change a tax or a trade law. The game shows the expected effect on growth, budget and mood. You see the result before you confirm.
Build a city. Set its laws. Lead your people from a small town to the stars.
A management game for PC. Coming soon to Steam and the Epic Games Store.
Endeavour Eternity is a city-building management game. You build the city and set the laws. Your people grow from a small town into a civilisation that travels between the stars.
Place roads, homes, farms and factories. Your city grows as your people grow.
The game is coming soon to Steam and the Epic Games Store. It does not run in a web browser.
You plan, build and decide. You do not fight battles. Good management is how you win.
Five parts of the game work together. Select a part to read more about it.
You start with an empty map. You build the city one block at a time.
The city is a set of systems. The systems connect to each other.
Your city is the start. Your people grow into a nation, and then into a civilisation.
Events change your plans. Each game tells a different story.
When your world is ready, you can look to space.
A policy area is a group of laws and budgets. Each area has its own controls. A change in one area also changes the others.
Set who pays tax and how much. See the effect on growth and mood.
Controls: income tax, corporate tax, capital gains, VAT, import tariffs.
Set the budget and the plan for your defence forces. You manage them. You do not fight.
Controls: funding, defence plan, force structure.
Schools make skilled workers. The results come after many years.
Controls: public schools, higher education, free colleges, teacher pay.
Mine and drill for resources. Each resource has a limit.
Controls: crude oil, natural gas, iron ore, fresh water, coal.
Grow food for your people. All other work depends on food.
Controls: farm output, food security, land use.
Decide how free the money markets are.
Controls: capital markets, investment policy, financial rules.
Choose what you make and who buys it. Decide how much work machines do.
Controls: manufacturing, industrial plan, trade.
Connect your people with networks and satellites.
Controls: digital networks, satellite coverage, digital identity.
Roads, rails and power lines support all other systems.
Controls: building budget, machine-learning planning, public transport.
Some areas stay locked. They open when your civilisation is ready.
Good decisions need clear information. The game gives you the information you need.
Change a tax or a trade law. The game shows the expected effect on growth, budget and mood. You see the result before you confirm.
Oil, gas, iron, water, coal and more. Resources support your economy. No resource lasts forever.
The dashboard is always on screen. It shows economy, defence, education and farming. It also shows your money and the mood of your people.
Satellites, machine-learning planning and digital identity are policy choices. Each choice has benefits and costs.
Each year starts with a short report. You make your choices. Then you go to the next year. Many laws take years to show their full effect.
Before year one, set your population, economy, farmland and schools. Each choice changes how your game begins.
You start with a few controls. As your civilisation grows, new policy areas open. The risks grow too.
You build the first streets. You have a few laws and a small budget.
Districts become regions. Markets and factories open new ways to grow.
Networks join your nation. You decide about satellites, machine learning and digital identity.
You leave your home world. You build in orbit, settle other worlds and travel to other stars.
Endeavour Eternity is coming soon to Steam and the Epic Games Store. Write your email address below. We send you news when the game is ready.